Earth To Landscape in the Unreal Editor

Earth To Landscape

Real-world terrain, buildings and roads for Unreal Engine

Turn a real place into a true-scale Unreal landscape without leaving the editor. Search for a location, draw your area, and Earth To Landscape builds the terrain from real elevation data.

No API keys, no C++ to compile, no separate Python install and no GIS software.

Add satellite imagery, buildings and roads when you need them, or generate flow maps to drive your own landscape materials. Made for architects and archviz teams who need the real site and its surroundings, and for previs and environment work that has to match a real location.

What you get

  • Real-world terrain: create a new Landscape or update an existing one from geographic coordinates and elevation data.
  • Elevation sources: Copernicus GLO-30 worldwide, Environment Agency LiDAR at 1 m in England, USGS 3DEP at 1 m in supported US areas.
  • Terrain detail: Standard or Detailed resolution.
  • Satellite imagery: downloaded and applied as a landscape texture.
  • Buildings: simple meshes from OpenStreetMap footprints and available heights, merged or individual.
  • Roads, paths and trails: terrain-following geometry and editable splines, with optional road corridors cut into the terrain.
  • Flow maps: drainage, slope and direction textures from the current landscape, including terrain you sculpted by hand.
  • Landscape material: customisable grass, rock, sediment and damp-soil layers, using colours or your own textures.

Good to know

  • Unreal Engine 5.8, Windows editor. Delivered as a plugin.
  • An internet connection is needed to download geographic data.
  • Coverage and detail depend on the source. Finer terrain resolution does not add detail beyond the source data.
  • Includes Leaflet 1.9.4 (BSD 2-Clause) for the in-editor map picker.

FAQ

Which areas have 1 m data?

England, and supported areas of the United States. Everywhere else uses Copernicus GLO-30.

Can I edit the landscape afterwards?

Yes. It creates a normal Unreal Landscape, so you can sculpt, paint and edit it with the standard Landscape tools.